rlLoadTextureCubemap method
int
rlLoadTextureCubemap(
- Uint8List? data,
- num size,
- PixelFormat format,
- num mipmapCount,
override
Implementation
@override
int rlLoadTextureCubemap(
Uint8List? data,
num size,
PixelFormat format,
num mipmapCount,
) => run(
() => RaylibDebugLabels.rlLoadTextureCubemap(data, size, format, mipmapCount),
() => rl.Rlgl.rlLoadTextureCubemap.run4(
(data == null ? 0 : rl.Temp.Uint8$.FromTypedList(data).address).toJS,
size.toJS,
format.value.toJS,
mipmapCount.toJS,
).toInt(),
);