rlLoadTextureCubemap method

  1. @override
int rlLoadTextureCubemap(
  1. Uint8List? data,
  2. num size,
  3. PixelFormat format,
  4. num mipmapCount,
)
override

Implementation

@override
int rlLoadTextureCubemap(
  Uint8List? data,
  num size,
  PixelFormat format,
  num mipmapCount,
) => run(
  () => RaylibDebugLabels.rlLoadTextureCubemap(data, size, format, mipmapCount),
  () => rl.Rlgl.rlLoadTextureCubemap.run4(
    (data == null ? 0 : rl.Temp.Uint8$.FromTypedList(data).address).toJS,
    size.toJS,
    format.value.toJS,
    mipmapCount.toJS,
  ).toInt(),
);