rlLoadShaderProgram method
Implementation
@override
int rlLoadShaderProgram(
num vShaderId,
num fShaderId,
) => run(
() => RaylibDebugLabels.rlLoadShaderProgram(vShaderId, fShaderId),
() => rl.Rlgl.rlLoadShaderProgram.run2(
vShaderId.toJS,
fShaderId.toJS,
).toInt(),
);