rlLoadComputeShaderProgram method
Implementation
@override
int rlLoadComputeShaderProgram(
num shaderId,
) => run(
() => RaylibDebugLabels.rlLoadComputeShaderProgram(shaderId),
() => rl.Rlgl.rlLoadComputeShaderProgram.run1(
shaderId.toJS,
).toInt(),
);