rlGenTextureMipmaps method
Implementation
@override
int rlGenTextureMipmaps(
num id,
num width,
num height,
PixelFormat format,
) => run(
() => RaylibDebugLabels.rlGenTextureMipmaps(id, width, height, format),
() {
final mipmapsPtr = rl.Temp.Int32$.Ref1();
rl.Rlgl.rlGenTextureMipmaps.run5(
id.toJS,
width.toJS,
height.toJS,
format.value.toJS,
mipmapsPtr.toJS,
);
return mipmapsPtr.value;
},
);