rlCopyShaderBuffer method
void
rlCopyShaderBuffer()
override
Implementation
@override
void rlCopyShaderBuffer(
num destId,
num srcId,
num destOffset,
num srcOffset,
num count,
) => run(
() => RaylibDebugLabels.rlCopyShaderBuffer(destId, srcId, destOffset, srcOffset, count),
() => rl.Rlgl.rlCopyShaderBuffer.run5(
destId.toJS,
srcId.toJS,
destOffset.toJS,
srcOffset.toJS,
count.toJS,
),
);