rlCopyShaderBuffer method

  1. @override
void rlCopyShaderBuffer(
  1. num destId,
  2. num srcId,
  3. num destOffset,
  4. num srcOffset,
  5. num count,
)
override

Implementation

@override
void rlCopyShaderBuffer(
  num destId,
  num srcId,
  num destOffset,
  num srcOffset,
  num count,
) => run(
  () => RaylibDebugLabels.rlCopyShaderBuffer(destId, srcId, destOffset, srcOffset, count),
  () => rl.Rlgl.rlCopyShaderBuffer.run5(
    destId.toJS,
    srcId.toJS,
    destOffset.toJS,
    srcOffset.toJS,
    count.toJS,
  ),
);