rlCompileShader method
Implementation
@override
int rlCompileShader(
String shaderCode,
RlShaderType type,
) => run(
() => RaylibDebugLabels.rlCompileShader(shaderCode, type),
() => rl.Rlgl.rlCompileShader.run2(
shaderCode.toJS,
type.value.toJS,
).toInt(),
);