rlBlitFramebuffer method

  1. @override
void rlBlitFramebuffer(
  1. num srcX,
  2. num srcY,
  3. num srcWidth,
  4. num srcHeight,
  5. num dstX,
  6. num dstY,
  7. num dstWidth,
  8. num dstHeight,
  9. num bufferMask,
)
override

Implementation

@override
void rlBlitFramebuffer(
  num srcX,
  num srcY,
  num srcWidth,
  num srcHeight,
  num dstX,
  num dstY,
  num dstWidth,
  num dstHeight,
  num bufferMask,
) => run(
  () => RaylibDebugLabels.rlBlitFramebuffer(srcX, srcY, srcWidth, srcHeight, dstX, dstY, dstWidth, dstHeight, bufferMask),
  () => rl.Rlgl.rlBlitFramebuffer.run9(
    srcX.toJS,
    srcY.toJS,
    srcWidth.toJS,
    srcHeight.toJS,
    dstX.toJS,
    dstY.toJS,
    dstWidth.toJS,
    dstHeight.toJS,
    bufferMask.toJS,
  ),
);