GuiProgressBar method

  1. @override
int GuiProgressBar(
  1. RectangleD bounds,
  2. MemoryPointer<RChar> textLeft,
  3. MemoryPointer<RChar> textRight,
  4. MemoryPointer<RFloat> value,
  5. double minValue,
  6. double maxValue,
)
override

Progress Bar control

Implementation

@override
int GuiProgressBar(
  RectangleD bounds,
  MemoryPointer<RChar> textLeft,
  MemoryPointer<RChar> textRight,
  MemoryPointer<RFloat> value,
  double minValue,
  double maxValue,
) => _wasm.GuiProgressBar(
  $.Rectangle$.Ref1(bounds).toJS,
  textLeft.toJS,
  textRight.toJS,
  value.toJS,
  minValue.toJS,
  maxValue.toJS,
);