GuiLoadIcons method
Implementation
@override
List<String> GuiLoadIcons(
String fileName,
bool loadIconsName,
) => run(
() => RaylibDebugLabels.GuiLoadIcons(fileName, loadIconsName),
() {
final valuesPtr = rl.Gui.GuiLoadIcons.run2(
fileName.toJS,
loadIconsName.toJS,
).toInt();
if (!loadIconsName || valuesPtr == 0) return [];
final bytes = Uint8List.fromList(rl.CoreD.LoadFileData(fileName));
if (bytes.length < 10) return [];
// read iconCount from file header (2 bytes short at offset 8)
final iconCount = ByteData.sublistView(bytes).getInt16(8, Endian.little);
final icons = WasmStringPointerPointer(valuesPtr).readStrings(iconCount);
WasmMemory.free(valuesPtr);
return icons;
},
);