GetCameraViewMatrix method
Returns the view matrix for camera.
Implementation
@override
Matrix GetCameraViewMatrix(
StructPointer<Camera3D> camera,
) => Matrix$.Extract1(
(p) => _wasm.GetCameraViewMatrix(
p.toJS,
camera.toJS,
),
);
Returns the view matrix for camera.
@override
Matrix GetCameraViewMatrix(
StructPointer<Camera3D> camera,
) => Matrix$.Extract1(
(p) => _wasm.GetCameraViewMatrix(
p.toJS,
camera.toJS,
),
);