CameraMoveToTarget method

  1. @override
void CameraMoveToTarget(
  1. StructPointer<Camera3DD> camera,
  2. double delta
)
override

Moves camera closer to or further from its target by delta.

Implementation

@override
void CameraMoveToTarget(
  StructPointer<Camera3DD> camera,
  double delta,
) => _wasm.CameraMoveToTarget(
  camera.toJS,
  delta.toJS,
);