GetCameraViewMatrix method

  1. @override
MatrixD GetCameraViewMatrix(
  1. Camera3DD camera
)
override

Implementation

@override
MatrixD GetCameraViewMatrix(
  Camera3DD camera,
) => run(
  () => RaylibDebugLabels.GetCameraViewMatrix(camera),
  () => rl.Temp.Matrix$.Extract1(
    (p) => rl.Camera.GetCameraViewMatrix.run2(
      p.toJS,
      rl.Temp.Camera3D$.Ref1(camera).toJS,
    ),
  ),
);