PlayAudioStream method
Implementation
@override
void PlayAudioStream(
AudioStreamD stream,
) => run(
() => RaylibDebugLabels.PlayAudioStream(stream),
() => rl.Audio.PlayAudioStream.run1(
rl.Temp.AudioStream$.Ref1(stream).toJS,
),
);
@override
void PlayAudioStream(
AudioStreamD stream,
) => run(
() => RaylibDebugLabels.PlayAudioStream(stream),
() => rl.Audio.PlayAudioStream.run1(
rl.Temp.AudioStream$.Ref1(stream).toJS,
),
);