LoadSound method
Implementation
@override
SoundD LoadSound(
String fileName,
) => run(
() => RaylibDebugLabels.LoadSound(fileName),
() => rl.Temp.Sound$.RefCapture(
RaylibCaptureIds.LoadSound(fileName),
(p) => rl.Audio.LoadSound.run2(
p.toJS,
fileName.toJS,
),
),
);