rlSetUniform function

void rlSetUniform(
  1. int locIndex,
  2. MemoryPointer<RVoid> value,
  3. int uniformType,
  4. int count,
)

See RaylibRlglFlatModule.rlSetUniform.

Implementation

void rlSetUniform(
  int locIndex,
  MemoryPointer<RVoid> value,
  int uniformType,
  int count,
) => _module.rlSetUniform(locIndex, value, uniformType, count);