rlBindImageTexture function

void rlBindImageTexture(
  1. int id,
  2. int index,
  3. int format,
  4. bool readonly,
)

See RaylibRlglFlatModule.rlBindImageTexture.

Implementation

void rlBindImageTexture(
  int id,
  int index,
  int format,
  bool readonly,
) => _module.rlBindImageTexture(id, index, format, readonly);