SetShaderValueV function

void SetShaderValueV(
  1. ShaderD shader,
  2. int locIndex,
  3. MemoryPointer<RVoid> value,
  4. int uniformType,
  5. int count,
)

See RaylibCoreFlatModule.SetShaderValueV.

Implementation

void SetShaderValueV(
  ShaderD shader,
  int locIndex,
  MemoryPointer<RVoid> value,
  int uniformType,
  int count,
) => _module.SetShaderValueV(shader, locIndex, value, uniformType, count);