LoadMaterials function

StructPointer<MaterialD> LoadMaterials(
  1. MemoryPointer<RChar> fileName,
  2. MemoryPointer<RInt> materialCount
)

See RaylibCoreFlatModule.LoadMaterials.

Implementation

StructPointer<MaterialD> LoadMaterials(
  MemoryPointer<RChar> fileName,
  MemoryPointer<RInt> materialCount,
) => _module.LoadMaterials(fileName, materialCount);