LoadImageAnimFromMemory function

ImageD LoadImageAnimFromMemory(
  1. MemoryPointer<RChar> fileType,
  2. MemoryPointer<RUnsignedChar> fileData,
  3. int dataSize,
  4. MemoryPointer<RInt> frames,
)

See RaylibCoreFlatModule.LoadImageAnimFromMemory.

Implementation

ImageD LoadImageAnimFromMemory(
  MemoryPointer<RChar> fileType,
  MemoryPointer<RUnsignedChar> fileData,
  int dataSize,
  MemoryPointer<RInt> frames,
) => _module.LoadImageAnimFromMemory(fileType, fileData, dataSize, frames);