DrawTexturePro function
void
DrawTexturePro(
- TextureD texture,
- RectangleD source,
- RectangleD dest,
- Vector2D origin,
- double rotation,
- ColorD tint,
See RaylibCoreFlatModule.DrawTexturePro.
Implementation
void DrawTexturePro(
TextureD texture,
RectangleD source,
RectangleD dest,
Vector2D origin,
double rotation,
ColorD tint,
) => _module.DrawTexturePro(texture, source, dest, origin, rotation, tint);