DrawTextureNPatch function

void DrawTextureNPatch(
  1. TextureD texture,
  2. NPatchInfoD nPatchInfo,
  3. RectangleD dest,
  4. Vector2D origin,
  5. double rotation,
  6. ColorD tint,
)

See RaylibCoreFlatModule.DrawTextureNPatch.

Implementation

void DrawTextureNPatch(
  TextureD texture,
  NPatchInfoD nPatchInfo,
  RectangleD dest,
  Vector2D origin,
  double rotation,
  ColorD tint,
) => _module.DrawTextureNPatch(texture, nPatchInfo, dest, origin, rotation, tint);