DrawTexture function

void DrawTexture(
  1. TextureD texture,
  2. int posX,
  3. int posY,
  4. ColorD tint,
)

See RaylibCoreFlatModule.DrawTexture.

Implementation

void DrawTexture(
  TextureD texture,
  int posX,
  int posY,
  ColorD tint,
) => _module.DrawTexture(texture, posX, posY, tint);