CheckCollisionPointPoly function

bool CheckCollisionPointPoly(
  1. Vector2D point,
  2. StructPointer<Vector2D> points,
  3. int pointCount
)

See RaylibCoreFlatModule.CheckCollisionPointPoly.

Implementation

bool CheckCollisionPointPoly(
  Vector2D point,
  StructPointer<Vector2D> points,
  int pointCount,
) => _module.CheckCollisionPointPoly(point, points, pointCount);