CheckCollisionPointCircle function

bool CheckCollisionPointCircle(
  1. Vector2D point,
  2. Vector2D center,
  3. double radius
)

See RaylibCoreFlatModule.CheckCollisionPointCircle.

Implementation

bool CheckCollisionPointCircle(
  Vector2D point,
  Vector2D center,
  double radius,
) => _module.CheckCollisionPointCircle(point, center, radius);