rlBindImageTexture function
Implementation
void rlBindImageTexture(
num id,
num index,
PixelFormat format,
bool readonly,
) => _module.rlBindImageTexture(id, index, format, readonly);
void rlBindImageTexture(
num id,
num index,
PixelFormat format,
bool readonly,
) => _module.rlBindImageTexture(id, index, format, readonly);