CameraMoveRight function
Implementation
void CameraMoveRight(
Camera3DD camera,
num distance,
bool moveInWorldPlane,
) => _module.CameraMoveRight(camera, distance, moveInWorldPlane);
void CameraMoveRight(
Camera3DD camera,
num distance,
bool moveInWorldPlane,
) => _module.CameraMoveRight(camera, distance, moveInWorldPlane);