rlGetLocationAttrib function
Implementation
int rlGetLocationAttrib(
int shaderId,
MemoryPointer<RChar> attribName,
) => _module.rlGetLocationAttrib(shaderId, attribName);
int rlGetLocationAttrib(
int shaderId,
MemoryPointer<RChar> attribName,
) => _module.rlGetLocationAttrib(shaderId, attribName);