GetSplinePointBezierQuad function
Implementation
Vector2 GetSplinePointBezierQuad(
Vector2 p1,
Vector2 c2,
Vector2 p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);
Vector2 GetSplinePointBezierQuad(
Vector2 p1,
Vector2 c2,
Vector2 p3,
double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);