GetSplinePointBezierQuad function

Vector2 GetSplinePointBezierQuad(
  1. Vector2 p1,
  2. Vector2 c2,
  3. Vector2 p3,
  4. double t,
)

Implementation

Vector2 GetSplinePointBezierQuad(
  Vector2 p1,
  Vector2 c2,
  Vector2 p3,
  double t,
) => _module.GetSplinePointBezierQuad(p1, c2, p3, t);