DrawTriangleStrip3D function

void DrawTriangleStrip3D(
  1. StructPointer<Vector3> points,
  2. int pointCount,
  3. Color color
)

Implementation

void DrawTriangleStrip3D(
  StructPointer<Vector3> points,
  int pointCount,
  Color color,
) => _module.DrawTriangleStrip3D(points, pointCount, color);