RaylibVector3ExtDart<R extends RaylibBase> class
Exposes Raylib's vector math API as module-level functions by delegating to the corresponding Vector3D methods/factories. Exists purely for Raylib API symmetry.
- Inheritance
-
- Object
- RaylibModule<
R> - RaylibVector3ExtDart
Constructors
- RaylibVector3ExtDart(R rl)
Properties
-
$
→ RaylibTemp<
RaylibBase> -
See RaylibTemp.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- rl → R
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
debug(
bool v) → void -
Enables or disables debug logging for this module.
inherited
-
debugError(
String message) → void -
Logs
messageat error level if debug is enabled andmessagepasses all filters.inherited -
debugFilter(
bool filter(String)) → void -
Adds a predicate that gates debug output. Only messages satisfying at least one filter are logged.
inherited
-
debugInfo(
String message) → void -
Logs
messageat info level if debug is enabled andmessagepasses all filters.inherited -
debugTime(
bool v) → void -
Enables or disables per-call timing output alongside debug logs.
inherited
-
debugWarn(
String message) → void -
Logs
messageat warn level if debug is enabled andmessagepasses all filters.inherited -
disableSync<
T> (T f()) → T -
Executes
fwith RaylibTemp syncing temporarily disabled, restoring the previous sync state afterward.inherited -
dispose(
) → void -
Calls all registered onDispose callbacks and clears them.
inherited
-
disposeStructWithOpFreed<
D extends RaylibStruct< (D> >D struct, void fn(StructPointer< D> ptr)) → void -
Disposes
struct, invokesfnwith its underlying pointer, and then frees the temporary allocation backing the pointer, if any.inherited -
disposeStructWithOpUnslotted<
D extends RaylibStruct< (D> >D struct, void fn(StructPointer< D> ptr)) → void -
Disposes
struct, invokesfnwith its underlying pointer, and then unslots the temporary allocation backing the pointer, if any.inherited -
load(
) → void -
Override to perform one-time module initialization.
inherited
-
logError(
Object? message) → void -
inherited
-
logInfo(
Object? message) → void -
inherited
-
logWarn(
Object? message) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDispose(
void fn()) → void -
Registers
fnto be called when this module is disposed.inherited -
run<
T> (String name(), T f()) → T -
Executes
f, logging its label (and optionally timing it) when debug is enabled and the label passes all filters.inherited -
toString(
) → String -
A string representation of this object.
inherited
-
Vector3Add(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.add.
-
Vector3AddValue(
Vector3D v, double add) → Vector3D - See Vector3D.addValue.
-
Vector3Angle(
Vector3D v1, Vector3D v2) → double - See Vector3D.angle.
-
Vector3Barycenter(
Vector3D p, Vector3D a, Vector3D b, Vector3D c) → Vector3D - See Vector3D.barycenter.
-
Vector3Clamp(
Vector3D v, Vector3D min, Vector3D max) → Vector3D - See Vector3D.clamp.
-
Vector3ClampValue(
Vector3D v, double min, double max) → Vector3D - See Vector3D.clampValue.
-
Vector3CrossProduct(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.crossProduct.
-
Vector3CubicHermite(
Vector3D v1, Vector3D tangent1, Vector3D v2, Vector3D tangent2, double amount) → Vector3D - See Vector3D.cubicHermite.
-
Vector3Distance(
Vector3D v1, Vector3D v2) → double - See Vector3D.distance.
-
Vector3DistanceSqr(
Vector3D v1, Vector3D v2) → double - See Vector3D.distanceSqr.
-
Vector3Divide(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.div.
-
Vector3DotProduct(
Vector3D v1, Vector3D v2) → double - See Vector3D.dotProduct.
-
Vector3Equals(
Vector3D p, Vector3D q) → bool - See Vector3D.equals.
-
Vector3Invert(
Vector3D v) → Vector3D - See Vector3D.invert.
-
Vector3Length(
Vector3D v) → double - See Vector3D.length.
-
Vector3LengthSqr(
Vector3D v) → double - See Vector3D.lengthSqr.
-
Vector3Lerp(
Vector3D v1, Vector3D v2, double amount) → Vector3D - See Vector3D.lerp.
-
Vector3Max(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.max.
-
Vector3Min(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.min.
-
Vector3MoveTowards(
Vector3D v, Vector3D target, double maxDistance) → Vector3D - See Vector3D.moveTowards.
-
Vector3Multiply(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.mul.
-
Vector3Negate(
Vector3D v) → Vector3D - See Vector3D.negate.
-
Vector3Normalize(
Vector3D v) → Vector3D - See Vector3D.normalize.
-
Vector3One(
) → Vector3D - See Vector3D.one.
-
Vector3OrthoNormalize(
Vector3D v1, Vector3D v2) → void - See Vector3D.orthoNormalize.
-
Vector3Perpendicular(
Vector3D v) → Vector3D - See Vector3D.perpendicular.
-
Vector3Project(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.project.
-
Vector3Reflect(
Vector3D v, Vector3D normal) → Vector3D - See Vector3D.reflect.
-
Vector3Refract(
Vector3D v, Vector3D n, double r) → Vector3D - See Vector3D.refract.
-
Vector3Reject(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.reject.
-
Vector3RotateByAxisAngle(
Vector3D v, Vector3D axis, double angle) → Vector3D - See Vector3D.rotateByAxisAngle.
-
Vector3RotateByQuaternion(
Vector3D v, QuaternionD q) → Vector3D - See Vector3D.rotateByQuaternion.
-
Vector3Scale(
Vector3D v, double scalar) → Vector3D - See Vector3D.scale.
-
Vector3Subtract(
Vector3D v1, Vector3D v2) → Vector3D - See Vector3D.sub.
-
Vector3SubtractValue(
Vector3D v, double sub) → Vector3D - See Vector3D.subValue.
-
Vector3ToFloatV(
Vector3D v) → float3D - See Vector3D.toArray.
-
Vector3Transform(
Vector3D v, MatrixD mat) → Vector3D - See Vector3D.transform.
-
Vector3Unproject(
Vector3D source, MatrixD projection, MatrixD view) → Vector3D - See Vector3D.unproject.
-
Vector3Zero(
) → Vector3D - See Vector3D.zero.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited