MatrixRotateXYZ method
See MatrixD.rotateXYZ.
Implementation
MatrixD MatrixRotateXYZ(
Vector3D angle,
) => run(
() => _debugLabels.MatrixRotateXYZ(angle),
() => .rotateXYZ(angle),
);
See MatrixD.rotateXYZ.
MatrixD MatrixRotateXYZ(
Vector3D angle,
) => run(
() => _debugLabels.MatrixRotateXYZ(angle),
() => .rotateXYZ(angle),
);