GetSplinePointCatmullRom abstract method

Vector2D GetSplinePointCatmullRom(
  1. Vector2D p1,
  2. Vector2D p2,
  3. Vector2D p3,
  4. Vector2D p4,
  5. double t,
)

Get (evaluate) spline point: Catmull-Rom

Implementation

Vector2D GetSplinePointCatmullRom(
  Vector2D p1,
  Vector2D p2,
  Vector2D p3,
  Vector2D p4,
  double t,
);