DrawTriangleLines abstract method

void DrawTriangleLines(
  1. Vector2D v1,
  2. Vector2D v2,
  3. Vector2D v3,
  4. ColorD color,
)

Draw triangle outline (vertex in counter-clockwise order!)

Implementation

void DrawTriangleLines(
  Vector2D v1,
  Vector2D v2,
  Vector2D v3,
  ColorD color,
);