UpdateMeshBuffer method

void UpdateMeshBuffer(
  1. MeshD mesh,
  2. num index,
  3. TypedDataList data,
  4. num offset,
)

Update mesh vertex data in GPU for a specific buffer index

Implementation

void UpdateMeshBuffer(
  MeshD mesh,
  num index,
  TypedDataList data,
  num offset,
) => run(
  () => _debugLabels.UpdateMeshBuffer(mesh, index, data, offset),
  () => _flat.UpdateMeshBuffer(
    mesh,
    index.toInt(),
    $.TypedDataList$.Array(data),
    data.length,
    offset.toInt(),
  ),
);