IsGamepadButtonReleased method

bool IsGamepadButtonReleased(
  1. num gamepad,
  2. GamepadButton button
)

Check if a gamepad button has been released once

Implementation

bool IsGamepadButtonReleased(
  num gamepad,
  GamepadButton button,
) => run(
  () => _debugLabels.IsGamepadButtonReleased(gamepad, button),
  () => _flat.IsGamepadButtonReleased(
    gamepad.toInt(),
    button.value,
  ),
);