DrawTriangle method

void DrawTriangle(
  1. Vector2D v1,
  2. Vector2D v2,
  3. Vector2D v3,
  4. ColorD color,
)

Draw a color-filled triangle (vertex in counter-clockwise order!)

Implementation

void DrawTriangle(
  Vector2D v1,
  Vector2D v2,
  Vector2D v3,
  ColorD color,
) => run(
  () => _debugLabels.DrawTriangle(v1, v2, v3, color),
  () => _flat.DrawTriangle(
    v1,
    v2,
    v3,
    color,
  ),
);