DrawFPS method

void DrawFPS(
  1. num posX,
  2. num posY
)

Draw current FPS

Implementation

void DrawFPS(
  num posX,
  num posY,
) => run(
  () => _debugLabels.DrawFPS(posX, posY),
  () => _flat.DrawFPS(
    posX.toInt(),
    posY.toInt(),
  ),
);