DrawCylinder method

void DrawCylinder(
  1. Vector3D position,
  2. num radiusTop,
  3. num radiusBottom,
  4. num height,
  5. num slices,
  6. ColorD color,
)

Draw a cylinder/cone

Implementation

void DrawCylinder(
  Vector3D position,
  num radiusTop,
  num radiusBottom,
  num height,
  num slices,
  ColorD color,
) => run(
  () => _debugLabels.DrawCylinder(position, radiusTop, radiusBottom, height, slices, color),
  () => _flat.DrawCylinder(
    position,
    radiusTop.toDouble(),
    radiusBottom.toDouble(),
    height.toDouble(),
    slices.toInt(),
    color,
  ),
);