DrawCylinder method
void
DrawCylinder()
Draw a cylinder/cone
Implementation
void DrawCylinder(
Vector3D position,
num radiusTop,
num radiusBottom,
num height,
num slices,
ColorD color,
) => run(
() => _debugLabels.DrawCylinder(position, radiusTop, radiusBottom, height, slices, color),
() => _flat.DrawCylinder(
position,
radiusTop.toDouble(),
radiusBottom.toDouble(),
height.toDouble(),
slices.toInt(),
color,
),
);