CheckCollisionCircleRec method
Check collision between circle and rectangle
Implementation
bool CheckCollisionCircleRec(
Vector2D center,
num radius,
RectangleD rec,
) => run(
() => _debugLabels.CheckCollisionCircleRec(center, radius, rec),
() => _flat.CheckCollisionCircleRec(
center,
radius.toDouble(),
rec,
),
);