rlUpdateTexture function

void rlUpdateTexture(
  1. int id,
  2. int offsetX,
  3. int offsetY,
  4. int width,
  5. int height,
  6. int format,
  7. MemoryPointer<RVoid> data,
)

See RaylibRlglFlatModule.rlUpdateTexture.

Implementation

void rlUpdateTexture(
  int id,
  int offsetX,
  int offsetY,
  int width,
  int height,
  int format,
  MemoryPointer<RVoid> data,
) => _module.rlUpdateTexture(id, offsetX, offsetY, width, height, format, data);