SetShaderValueMatrix function

void SetShaderValueMatrix(
  1. ShaderD shader,
  2. int locIndex,
  3. MatrixD mat
)

See RaylibCoreFlatModule.SetShaderValueMatrix.

Implementation

void SetShaderValueMatrix(
  ShaderD shader,
  int locIndex,
  MatrixD mat,
) => _module.SetShaderValueMatrix(shader, locIndex, mat);