GetSplinePointBezierCubic function
See RaylibCoreFlatModule.GetSplinePointBezierCubic.
Implementation
Vector2D GetSplinePointBezierCubic(
Vector2D p1,
Vector2D c2,
Vector2D c3,
Vector2D p4,
double t,
) => _module.GetSplinePointBezierCubic(p1, c2, c3, p4, t);