DrawBillboardRec function

void DrawBillboardRec(
  1. Camera3DD camera,
  2. TextureD texture,
  3. RectangleD source,
  4. Vector3D position,
  5. Vector2D size,
  6. ColorD tint,
)

See RaylibCoreFlatModule.DrawBillboardRec.

Implementation

void DrawBillboardRec(
  Camera3DD camera,
  TextureD texture,
  RectangleD source,
  Vector3D position,
  Vector2D size,
  ColorD tint,
) => _module.DrawBillboardRec(camera, texture, source, position, size, tint);