CheckCollisionLines function
See RaylibCoreFlatModule.CheckCollisionLines.
Implementation
bool CheckCollisionLines(
Vector2D startPos1,
Vector2D endPos1,
Vector2D startPos2,
Vector2D endPos2,
StructPointer<Vector2D> collisionPoint,
) => _module.CheckCollisionLines(startPos1, endPos1, startPos2, endPos2, collisionPoint);