rlLoadShaderBuffer function
Implementation
int rlLoadShaderBuffer(
num size,
TypedDataList? data,
RlUsageHint? usageHint,
) => _module.rlLoadShaderBuffer(size, data, usageHint);
int rlLoadShaderBuffer(
num size,
TypedDataList? data,
RlUsageHint? usageHint,
) => _module.rlLoadShaderBuffer(size, data, usageHint);