CheckCollisionSpheres function
Implementation
bool CheckCollisionSpheres(
Vector3D center1,
num radius1,
Vector3D center2,
num radius2,
) => _module.CheckCollisionSpheres(center1, radius1, center2, radius2);
bool CheckCollisionSpheres(
Vector3D center1,
num radius1,
Vector3D center2,
num radius2,
) => _module.CheckCollisionSpheres(center1, radius1, center2, radius2);