DrawBillboardRec method

void DrawBillboardRec(
  1. Camera3DD camera,
  2. TextureD texture,
  3. RectangleD source,
  4. Vector3D position,
  5. Vector2D size,
  6. ColorD tint,
)

Draw a billboard texture defined by source

Implementation

void DrawBillboardRec(
  Camera3DD camera,
  TextureD texture,
  RectangleD source,
  Vector3D position,
  Vector2D size,
  ColorD tint,
) => run(
  () => _debugLabels.DrawBillboardRec(camera, texture, source, position, size, tint),
  () => _flat.DrawBillboardRec(
    camera,
    texture,
    source,
    position,
    size,
    tint,
  ),
);