RaylibVector2ExtFlat class
Methods
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debug(bool v)
→ void
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Enables or disables debug logging for this module.
inherited
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debugError(String message)
→ void
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Logs
message at error level if debug is enabled and message passes all filters.
inherited
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debugFilter(bool filter(String))
→ void
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Adds a predicate that gates debug output. Only messages satisfying at least one filter are logged.
inherited
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debugInfo(String message)
→ void
-
Logs
message at info level if debug is enabled and message passes all filters.
inherited
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debugTime(bool v)
→ void
-
Enables or disables per-call timing output alongside debug logs.
inherited
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debugWarn(String message)
→ void
-
Logs
message at warn level if debug is enabled and message passes all filters.
inherited
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disableSync<T>(T f())
→ T
-
Executes
f with RaylibTemp syncing temporarily disabled,
restoring the previous sync state afterward.
inherited
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dispose()
→ void
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Calls all registered onDispose callbacks and clears them.
inherited
-
disposeStructWithOpFreed<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr))
→ void
-
Disposes
struct, invokes fn with its underlying pointer, and then frees
the temporary allocation backing the pointer, if any.
inherited
-
disposeStructWithOpUnslotted<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr))
→ void
-
Disposes
struct, invokes fn with its underlying pointer, and then
unslots the temporary allocation backing the pointer, if any.
inherited
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load()
→ void
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Override to perform one-time module initialization.
inherited
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logError(Object? message)
→ void
-
inherited
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logInfo(Object? message)
→ void
-
inherited
-
logWarn(Object? message)
→ void
-
inherited
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
onDispose(void fn())
→ void
-
Registers
fn to be called when this module is disposed.
inherited
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run<T>(String name(), T f())
→ T
-
Executes
f, logging its label (and optionally timing it) when debug is enabled
and the label passes all filters.
inherited
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toString()
→ String
-
A string representation of this object.
inherited
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Vector2Add(Vector2D v1, Vector2D v2)
→ Vector2D
-
Add two vectors (v1 + v2)
override
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Vector2AddValue(Vector2D v, double add)
→ Vector2D
-
Add vector and double value
override
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Vector2Angle(Vector2D v1, Vector2D v2)
→ double
-
Calculate the signed angle from v1 to v2, relative to the origin (0, 0)
override
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Vector2Clamp(Vector2D v, Vector2D min, Vector2D max)
→ Vector2D
-
Clamp the components of the vector between
min and max values specified by the given vectors
override
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Vector2ClampValue(Vector2D v, double min, double max)
→ Vector2D
-
Clamp the magnitude of the vector between two min and max values
override
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Vector2CrossProduct(Vector2D v1, Vector2D v2)
→ double
-
Calculate two vectors cross product
override
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Vector2Distance(Vector2D v1, Vector2D v2)
→ double
-
Calculate distance between two vectors
override
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Vector2DistanceSqr(Vector2D v1, Vector2D v2)
→ double
-
Calculate square distance between two vectors
override
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Vector2Divide(Vector2D v1, Vector2D v2)
→ Vector2D
-
Divide vector by vector
override
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Vector2DotProduct(Vector2D v1, Vector2D v2)
→ double
-
Calculate two vectors dot product
override
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Vector2Equals(Vector2D p, Vector2D q)
→ bool
-
Check whether two given vectors are almost equal
override
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Vector2Invert(Vector2D v)
→ Vector2D
-
Invert the given vector
override
-
Vector2Length(Vector2D v)
→ double
-
Calculate vector length
override
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Vector2LengthSqr(Vector2D v)
→ double
-
Calculate vector square length
override
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Vector2Lerp(Vector2D v1, Vector2D v2, double amount)
→ Vector2D
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Calculate linear interpolation between two vectors
override
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Vector2LineAngle(Vector2D start, Vector2D end)
→ double
-
Calculate angle defined by a two vectors line
override
-
Vector2Max(Vector2D v1, Vector2D v2)
→ Vector2D
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Get max value for each pair of components
override
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Vector2Min(Vector2D v1, Vector2D v2)
→ Vector2D
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Get min value for each pair of components
override
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Vector2MoveTowards(Vector2D v, Vector2D target, double maxDistance)
→ Vector2D
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Move Vector towards target
override
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Vector2Multiply(Vector2D v1, Vector2D v2)
→ Vector2D
-
Multiply vector by vector
override
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Vector2Negate(Vector2D v)
→ Vector2D
-
Negate vector
override
-
Vector2Normalize(Vector2D v)
→ Vector2D
-
Normalize provided vector
override
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Vector2One()
→ Vector2D
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Vector with components value 1.0f
override
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Vector2Reflect(Vector2D v, Vector2D normal)
→ Vector2D
-
Calculate reflected vector to normal
override
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Vector2Refract(Vector2D v, Vector2D n, double r)
→ Vector2D
-
Compute the direction of a refracted ray
v: normalized direction of the incoming ray
n: normalized normal vector of the interface of two optical media
r: ratio of the refractive index of the medium from where the ray comes
to the refractive index of the medium on the other side of the surface
override
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Vector2Rotate(Vector2D v, double angle)
→ Vector2D
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Rotate vector by angle
override
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Vector2Scale(Vector2D v, double scale)
→ Vector2D
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Scale vector (multiply by value)
override
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Vector2Subtract(Vector2D v1, Vector2D v2)
→ Vector2D
-
Subtract two vectors (v1 - v2)
override
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Vector2SubtractValue(Vector2D v, double sub)
→ Vector2D
-
Subtract vector by double value
override
-
Vector2Transform(Vector2D v, MatrixD mat)
→ Vector2D
-
Transforms a Vector2 by a given Matrix
override
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Vector2Zero()
→ Vector2D
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Vector with components value 0.0f
override