CameraPitch method
void
CameraPitch()
Implementation
@override
void CameraPitch(
StructPointer<Camera3DD> camera,
double angle,
bool lockView,
bool rotateAroundTarget,
bool rotateUp,
) => _wasm.CameraPitch(
camera.toJS,
angle.toJS,
lockView.toJS,
rotateAroundTarget.toJS,
rotateUp.toJS,
);