CameraMoveUp method
Implementation
@override
void CameraMoveUp(
StructPointer<Camera3DD> camera,
double distance,
) => _wasm.CameraMoveUp(
camera.toJS,
distance.toJS,
);
@override
void CameraMoveUp(
StructPointer<Camera3DD> camera,
double distance,
) => _wasm.CameraMoveUp(
camera.toJS,
distance.toJS,
);